Planet of the Apes VR (un-released)
Role: Artist
Contract Length: 3 Months
Platform: PS4 VR
Tools: Photoshop

Details: I was contracted for 3 months as an artist for the Imaginati Studios. Offered a full time position but instead committed to being a full time indie developer upon receiving funding for Ruya.

Responsibilities:
Story boarding key narrative beats in collaboration with the designer in pre-production.
Designing iconography with VR in mind.
Producing a handful of ideas for the Imaginati Studios company logo.
Tidying up the presentation of pitch decks for potential investors.
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